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OrbEngine
v0.43
OrbEngine - is a modern 3D engine.
Engine has a module structure, all functions are divided
on into some libraries that allows to recompile quickly
changes in libraries.
Main features:
- Flexible and easily expanded architecture.
- Script system (LUA, luabind).
- Shaders are supported.
- Direct3D9 and OpenGL renderers.
- Materials system.
- 6 various types of light sources.
- Precomputed Radiance Transfer.
- Terrain with LODs and GeoMorphing.
- BSP, OctTree, QuadTree
- Image post-processing (HDR, Glow,
Radial Blur, etc.)
- FX system (particles, flares, beams,
etc.)
- Video system (DirectShow).
- Sound system (OpenAL).
- Physics system
(ODE).
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Additional
plugins and tools |
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OrbEngine
Mesh Exporter v2.0 (3ds Max plugin)
Exports 3ds Max Mesh to OrbEngine Mesh. Options:
All Frames - export mesh and all animation keyframes,
One Frame - export mesh and only one current frame.
Warnings - to show errors at export. Node IDs
- to include the specified nodes in export. Binary
- binary/text mode. Materials - to include Max
materials in export. Short Paths - use short paths
to materials folders. |
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OrbEngine
BoneMesh Exporter v2.0 (3ds Max plugin)
Exports 3ds Max Skinned Mesh to OrbEngine BoneMesh.
Options: Model + Animation - export mesh and all
animation keyframes, Model + Reference Frame -
export mesh and only one current frame, Animation
- export only animation keyframes.
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OrbEngine
Mesh Importer v1.0 (3ds Max plugin)
OrbEngine Mesh importer.
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