|
|
OrbEditor
v0.85
The editor and a viewer of resources
and data for the OrbEngine.
Allows to edit scripts, models, shaders, materials,
physics, skins, effects, map, prefabs, textures, animation.
The edited scripts it is possible to run and see result
at once.
As a matter of fact it is the editor consisting of 5
sub-editors: the editor of models, the editor of animation,
the editor of scripts, the editor of pictures and the
editor of a map.
Window framework allows to arrange windows how it will
be more convenient.
At transition in another sub-editor, position of all
windows is remembered, as well as at an exit from the
program. Besides there is a corresponding main menu
and toolbars.
Plug-ins for all base sub-editors are supported.
So, for example, if the plug-in for creation standard
primitives is loaded, that in the main menu becomes
accessible item - "Standart Primitives", and
corresponding items - "Box", "Cone",
"Sphere", "Plane"...
Thus, all sub-editors consist of base functions and
functions on work with plug-ins.
All other functions are taken out in plug-ins.
Function of plug-ins management
is stipulated.
|