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Casino$ v1.02

Gambling 3D game, where you playing for virtual money.
Here most popular casino games such as roulette, craps, blackjack, and other games.

Based on OpenGL API. Engine and tools is written on Microsoft Visual C++ .NET(Microsoft Development Environment 2002 version 7.0.9466). Due to use pixel shaders, allows to get a best quality of scene.
Engine has a module structure, all functions are divided on
into some libraries that allows to recompile quickly changes in libraries.

 

Casino$ modules
 

Main Menu

Loads and initialize libraries(including game modules).
Select game, manage user profile, help and support.

 

 

American Roulette

The American Roulette have 38 numbered wheel with zero and double zero. The object of the game is still the same - to predict which number out of possible 38 the ball will land on.

 

 

European Roulette

The European Roulette rules are very much like the American Roulette rules. They both have the same numbered wheel, but with one zero and a different table layout for the outside bets. The object of the game is still the same - to predict which number out of possible 37 the ball will land on.

 

Craps
The rules for craps are as follows: The player (known as the shooter) rolls a pair of fair dice. If the sum is 7 or 11 on the first throw, the shooter wins; this event is called a natural. If the sum is 2, 3, or 12 on the first throw, the shooter loses; this event is called craps.
If the sum is 4, 5, 6, 8, 9, or 10 on the first throw, this number becomes the shooter's point. The shooter continues rolling the dice until either he rolls the point again (in which case he wins) or rolls a 7 (in which case he loses).
As long as the shooter wins, or loses by rolling craps, he retrains the dice and continues.

 

BlackJack

The rules of BlackJack is very simple: to achieve a total that is greater than that of the dealer, and which does not exceed 21. You win if your total is higher than the Dealer's totalor the Dealer goes over 21 or "busts".
If your total is the same as the Dealer's total it is a "stand-off" and you neither win nor lose. If you go over 21, or the Dealer's total is greater, you lose.

 

Casino War

The objective in Casino War is to receive a card that is higher than the dealer´s.

 

 

 

Slot Space Trip

The rules of Slot Space Trip is very simple: if a player matches a combination according to the paytable, the slot machine pays the player cash or some other sort of value, such as extra games.


 

Slot Fruit Land

The rules of Slot Fruit Land also is simple: if a player matches a combination according tothe paytable, the slot machine pays the player cash.

 

 

Roulette 36

The Roulette 36 have 36 numbered wheel. The object of the game is - to predict which number out of possible 36 the ball will land on.



 

 

Casino$ Engine plugins and tools
 

FontGen v1.0

Create font image.
Save and loads created font files.

 

 

MC v1.6

Create animation sequences, manipulators, bone controllers, attach tags, skins.
Input formats: umf(engine format), bmf(engine format), md3, 3ds.
Output formats: umf, bmf.
Operations: transform, standartize, convert to umf, scale, generate soft normals, flip triangles, etc...
View modes textured, lines and points.

 

Bone Mesh Exporter v1.0 (3ds Max plugin)

Export 3ds Max Skinned Mesh to CasinoEngine BoneMesh. Options: Model + Animation - export mesh and all animation keyframes, Model + Reference Frame - export mesh and only one current frame, Animation - export only animation keyframes. Warnings - show warnings on export errors. Node IDs - include specified nodes to export. Binary - binary/text exporting mode.

 

Mesh Exporter v1.5 (3ds Max plugin)

Export 3ds Max Mesh to CasinoEngine Meshes with options: All Frames - export all mesh transform frames, One Frame - only current frame, No Frames - no export frames. Warnings - show warnings on export errors.

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